Online Course – Certified Professional Internship in Music Technology with Free Software from the Universidad Nacional Autónoma de México

Music technology with free software. Produce your own songs and program your own musical instruments, all with free software.

Suggested by: Coursera (What is Coursera?)

Professional Certificate

Intermediate level

No prior knowledge required

Time to complete the course

7-day free trial

No unnecessary risks

Skills you will acquire in the course

  • Data analysis ability
  • Machine learning
  • Statistical analysis
  • Python programming language
  • Data visualization
  • Working with databases
  • Troubleshooting
  • Communication skills
  • Teamwork
  • Applying software skills

What you will learn in the course

Courses for which the course is suitable

  • Music producer
  • Music software developer
  • Sound Engineer
  • Digital musician
  • Sound designer
  • Music app developer
  • Collaborative musician

Internship – 7-part course series

This program focuses on different perspectives of music technology. The first two courses deal with music production, using the Arduar platform; the third, fourth, and fifth courses focus on three different programming languages ​​for music (Pure Data, SuperCollider, and Arduino); the sixth course is dedicated to an overview of different trends in collaborative music; and the final course will devote time to integrating and evaluating everything learned in the previous courses.

Applied Learning Project

The projects in each course are designed to encourage the student to develop their musical creativity in any style or aesthetic. This program is designed to provide tools both for students interested in an initial introduction to musical creation through digital means, and for musicians aspiring to expand their professional tools.

Details of the courses that make up the specialization

Introduction to Music Production

  • Course 1
    • 6 hours
    • 4.9 (188 ratings)
  • Course Details
    • What you will learn in this course:
      • Learn the basics of producing your first music using technological tools available online and free software.
      • Each module deals with the theories and practice of key topics in music production, which will help you create a personal music project.
  • Skills you will acquire:
    • Category: Netenography
    • Category: Repeat prediction
    • Category: Natural Language Production
    • Category: Towing Satisfaction
    • Recording and musical post-production inside and outside the studio

Digital audio with Pio Data

  • Course 3
    • 5 hours
    • 4.8 (37 ratings)
  • Course Details
    • What you will learn in this course:
      • Learn the principles of digital audio using PioDita, a graphical programming language focused on the creation and processing of sound.
      • We will focus on the various tools provided by this language.
      • We’ll go into detail and see how to record, play, and process sound with a digital mouthpiece, as well as deal with basic sound synthesis techniques.

Algorithmic composition in SuperCollider

  • Course 4
    • 6 hours
    • 4.5 (22 ratings)
  • Course Details
    • What you will learn in this course:
      • Enter the world of music with code, especially in the SuperCollider programming environment.
      • With an overview of some of SuperClayder’s main tools, you’ll learn to build digital musical instruments like synthesizers and sound-based models, along with algorithmic sequencers, to create your own compositions.
  • Skills you will acquire:
    • Category: Simulation
    • Category: Socratic questions
    • Category: The Five Lamas
    • Category: Formal language

Musical applications with Arduino

  • Course 5
    • 7 hours
    • 4.5 (11 ratings)
  • Course Details
    • What you will learn in this course:
      • Let’s delve into the world of hardware.
      • We will learn to use an open hardware development board, called Arduino, and focus on the applications it offers for musical experiments.
      • We will focus on it and build our own sound generators, and create sonic installations that will allow us to expand our creativity into the tangible world and not just digital data.
  • Skills you will acquire:
    • Category: Cumulative slippage
    • Category: Calculating Equations
    • Category: Trial and Error
    • Category: Econometric Model

Perspectives on collaborative music

  • Course 6
    • 5 hours
  • Course Details
    • What you will learn in this course:
      • We will review the aesthetic trends that arise from the intersection of musical experimentation and the philosophical approaches of free software and the open source movement.
      • We will analyze several perspectives of collaborative music, which are based on the idea that human creations should continue freely.
      • We will cover music remixing to live coding, discussing a variety of artistic proposals that will be observed during the four course modules.
      • Finally, students will develop a series of sonic projects that will be released under Creative Commons licenses.

Music Technology with Free Software: Final Project

  • Course 7
    • 6 hours
  • Course Details
    • What you’ll learn:
      • Welcome to our final course.
      • After completing six intensive courses in which we learned different approaches to music technology, it was time to apply everything we learned in one final project.
      • As we insisted during the special program, the most important thing in such projects is the creativity you will reflect in your artistic works.
      • Therefore, in this course we invite you to create various projects that will expand and complement our concept of free music.
  • At the end of the course:
    • You will combine in a creative project the tools, knowledge, and aesthetic perspectives learned in the previous six courses in the special program on music technology with free software.
  • Skills you will acquire:
    • Category: Music
    • Category: Application Research
    • Category: Medical Expenditure Survey
    • Category: Architectural Compatibility